

Reign: Conflict of Nations allows players to have a well thought-out and historically accurate system of building and assigning labor forces in cities, a large selection of scenario-based and random missions, an expansive and realistic technology tree, more than 150 types of military units and elaborated graphics and animations which bring the war to life. As the ruler players have absolute command and the ability to thrive or fail and die. The player becomes a monarch testing their skills by controlling one of 26 unique factions as they develop smart economics, work political maneuvers, maintain thoughtful diplomacy, take care of resources and wage war. The player becomes a monarch testing their skills by controlling one of 26 unique factions as they develop smart economics, work political maneuvers, maintain Reign: Conflict of Nations is a large-scale real-time historical strategy game covering three centuries of medieval Europe. Summary: Reign: Conflict of Nations is a large-scale real-time historical strategy game covering three centuries of medieval Europe.Have you been affected by the credit crunch? Let us know in the forums. THQ still needs to layoff around 600 employees, or about 24 percent of the total workforce, if it wants to reduce expenditure enough to hit targets. THQ reps described the losses as " unfortunate, but necessitated by the economic environment". On top of all that, THQ also axed 100 jobs from its Illinois-based QA facility.

Both studios primarily create games based on Pixar licenses, such as Wall-E. THQ also gave notice to two other developers, Heavy Iron and Incinerator Studios, letting them know that they will now be spun out as independent companies once current projects are complete, which should allow the studios to retain current employees.

Sources close to the studio apparently passed the news on to Kotaku early this morning, revealing that THQ had given the studio 60 days notice before closure, assuming that a buyer for the developer isn't found in the meantime.īig Huge Games will therefore probably not be releasing its current project, a Wii-based RPG designed by Ken Rolston of The Elder Scrolls: Oblivion fame. Namely, the publisher has decided to utterly close down Big Huge Games, the developers of the Rise of Nations series and Catan for Xbox Live Arcade. Those cutbacks, which were first announced in February, are now going into effect.

Games publisher THQ has been hit hard by the credit crunch it seems, posting a loss of more than £137 million GBP last quarter alone and being forced to make cutbacks as a result.
